Wind Ring (Klonoa)



Wind Ring is the important weapon fated to accompany the Namco character known as Klonoa from the videogame series of the same name, it can fire a wind bullet to hit switches and inflact enemies or boxes in certain games, allowing the character to use them for higher jumps and as projectiles.

This ring appeared in games and other different media since the first game, where (not often) needs someone like Huepow as a power source for it to work.

Why It Rocks

 * 1) The idea of using a ring to solve puzzles and platforming challenges is pretty unique.
 * 2) Each game starts with simple ideas for the Wind Ring, until the final visions (levels) the player will get used to different ways of using the ring.
 * 3) Some switches and enemies react differently or require other ways to get hit by a wind bullet / projectile, resulting in some creative ideas.
 * 4) The last visions (specially the EX ones) the Wind Ring has to be used in some challenging yet satisfying sections and puzzles, where the player's experience is put to use.
 * 5) It got a increased grab and throw range in Klonoa Wii and Phantasy Reverie Series games (throw range is in the first difficult option for newcomers in the latter).
 * 6) Wind Ring received some different attacks in other games:
 * 7) *Wind Sword: work as a sword that can slash enemies.
 * 8) *Beam Parasol: a beam that works both as a shield to tackle enemies and a defensive counter (Namco X Capcom).

Bad Qualities

 * 1) The Wind Ring's different attacks appears in other media and japanese games: Klonoa Heroes and Namco X Capcom, so in the platforming games it's mostly the same thing.
 * 2) Inconsistency: some games show that the ring requires a power source to work, but in other cases (mainly the portable games and Shippuu Tengoku Kaze no Klonoa manga) it appears to work perfectly fine without one.

Trivia

 * It is absent in Klonoa Beach Volleyball.